From Code to Creation: Exploring UNH Hack NH

The UNH Interoperability Lab hosted the 7th Annual Hack New Hampshire hackathon, where talented students from the College of Engineering and Physical Sciences (CEPS) showcased their programming skills. This year, 85% of participants were Computer Science (CS) majors, reflecting a 27% increase from 2023 and highlighting the growing interest in hackathons among CS undergraduates on campus.

During the weekend event, teams collaborated to tackle a challenge: developing an app to guide new students around UNH Durham campus. From Friday to Sunday, participants brainstormed, designed, and coded their applications before presenting them to a panel of judges.

Six teams competed for cash prizes totaling $2,500, supported by generous sponsors including Alexander Technology Group, Arista Networks, Liberty Mutual Insurance, Schneider Electric, and QA Cafe. These sponsors also provided valuable networking opportunities, technical mentorship, and judging feedback for each team.

Hackathons, held worldwide, offer computer science professionals and students a platform to create innovative solutions while demonstrating their skills and teamwork. With limited hackathon opportunities in New Hampshire and this being the only programming competition on campus, Hack NH has become an essential event for UNH students to challenge themselves, test their programming abilities, and foster creativity in open-source projects.

Congratulations to all the teams that participated this year! Each project was innovative, helpful, well-rounded, and demonstrated exciting growth for possible future endeavors. Below are summaries of each team project. Enjoy!

ClassLy

by Dominic Couture, Daniel McCarthy, David Scarborough, and Evan Parker

ClassLy is an application that provides users with live updates to navigate class locations, buildings, and more. Users can input their desired location, including a classroom number, and the app will guide them to the building and around the floor and stairs. Registered users appear in the "class location," enabling virtual interactions with fellow class attendees.

Softies

by Cody Cheng, Jae Butler, Sujosh Nag, and Elbert Tulung

Softies is a mobile app designed to allow users to create profiles that highlight their interests, hobbies, and activities. The app features an interactive map, though details on its specific functionalities are unclear based on available notes.

Where's Wildcat

by Jon Doherty, Andrew Butler, Will Leverone, and Oliver Willis

Where’s Wildcat is an application that enables users to create profiles detailing their interests, helping them connect with others who share similar hobbies through an interactive map. The app aims to encourage students and other users within the same area to meet and engage with one another.

WildMap

by Nicolas Siagian, Diego Dela Cruz, Samriddha Adhikari, and Galven Rivera

WildMap is a web application that allows students and community members in the seacoast area to learn more about locations on campus as well as events in and around it. A few features include: A map including pins of popular spots on campus; A search bar where someone can search up these locations. A "student org events" sections where campus events are shown; And finally, a "add location review" and a "add new location request" button to allow user input and perspective.

Service Scout 

by Jilly Sticca, Emily Pascetta, and Shav Kinderlehrer

Service Scout connects users to activities within their community. After taking a quiz, users are matched with recreational activities, shopping options, and dining opportunities beyond campus. The app includes a lost and found feature that allows users to upload pictures of lost items and provides opportunities to connect with others in the community who share similar interests.

MapMate

by Brandon Kady, Austin Snow, and Kabir

MapMate is designed to connect users to people and events tailored to their interests. It suggests events based on location and allows users to connect with others nearby based on their profiles. MapMate features include connecting students to clubs, linking social media accounts, enabling RSVPs for events, and allowing users to select events from a map.

Over the years, Hack NH has steadily grown into one of the most anticipated events for programmers and computer science students across campus! The IOL is happy to be part of such an impactful event that encourages creativity, applies skills to real-life solutions, and allows participants the opportunity to step into a world where coding and teamwork are at the forefront. These are all key skills that will help them succeed and grow in the future. 

Look for details on our next hackathon by following us on Instagram; we plan to host this event each year in late October or early November. Thank you again for everyone's hard work!